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Old 02-27-2008, 03:53 PM   #13 (permalink)
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Default Re: 3D

Everyone has already said it, practicing hovering in all orientations until you can do it with your eyes closed (dont try for real!). Right side up, upside down, 360 degrees, with you putting the heli where you want it, not chasing it all the time. Once you have that down the 3D stuff will start to come naturally. Burn through the gallons (or amps) and you will get there.

And like everyone has also said before, the sim is one thing - the real thing is a totally different kettle of fish.
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Old 02-28-2008, 10:41 PM   #14 (permalink)
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Default Re: 3D

Once you can hover;

Start on

Left & Right Circle (15-30deg bank) at eye level on sim
This will help you learn to balance pitch, aileron, elevator, and rudder

When you can do multiple circles at same altitude, work on below and master one at a time in order shown.

upright fig 8 (not rubber band kind)
inverted fig 8
upright backward fig 8
inverted backward fig 8
snake fig 8

piroutting circle (same bank) left & right
inverted piro circle left & right
piro snake fig 8
piro flip
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