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Quote: Originally Posted by Spooky |
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For the canopy, I usually make a solid body close to the shape I want, then trim/fillet the shape to my liking and shell it out to whatever thickness.
As far as a 3 boundary surface, you can extrude it, or use separate sketch's and loft it, then use the thicken feature to get your desired thickness .
Yeah, I haven't made the canopy on the above model yet, it still needs finishing, but that one is pretty easy to make, unlike a Bearcat canopy with that funky bubble shape... that one needed a little more thought.
Hope that helps. |
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I have done it several times in Pro/E... I was just curious what capabilitie SW had???
There is a trick in Pro/E to do it.... basically two nested 4 boundary surfaces with tangency.