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Old 01-16-2012, 11:00 PM
parpar1 is offline
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Fast can be bad
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Garden Grove, CA
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Quote:
Originally Posted by deason View Post
Same here.... i got out of this hobby in 1998, after 10 years. Got back in September 2010 Now I find myself trying to fly with the "new crowd" of 3-d. Years of flying sport and precision makes you hesitant to "slow down" that slow.

Very, very challenging flight the 3-d envelope is. But, challenging is very gratifying.
Too funny that makes three of us. Stopped in 98 started flying agian in 2010 and 3D April 2011 to keep up with the jones.

And as HUSKER said
Learn 4 and 8 point rolls and rolling circles first. It makes things much easier. This is what i was told to.
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Old 01-16-2012, 11:12 PM
William Storzuk is offline
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Live to Fly Another Day
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Canada, QC, Boucherville
Joined Apr 2006
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Originally Posted by theKM View Post
unsure, but it's sounds like you're making progress! just keep practicing! (there's no other answer really... it's a 15 minute explanation and all the rest is years of practice).
Thanks! i am making progress from the first time i started about 2 yrs ago. I just need some fine tuning.
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Old 01-16-2012, 11:15 PM
BOSSIER_ROB is offline
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Still Draggin' 'Em
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Quote:
Originally Posted by parpar1 View Post
And as HUSKER said
Learn 4 and 8 point rolls and rolling circles first. It makes things much easier. This is what i was told to.
Indeed. Four point rolls are very helpful. Learning to do them in high alpha will teach you a ton. I tell everyone that asks, keeping that nose up way high will slow the roll to a crawl and allow you to fine tune those inputs when constantly rolling. Gives you more time to make those inputs transitioning from elevator to rudder to elevator ..... It takes more power and more stick input. It also makes it easy to bail since you're already pointing up and the engine is into the power so it'll spool up faster if you need it to for getting out.
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Old 01-16-2012, 11:17 PM
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Slow it down. 50% will feel weird, but it'll teach you the proper input.

Also, forget trying to do it both direction. Get good with one first IMHO.
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Old 01-16-2012, 11:20 PM
William Storzuk is offline
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Live to Fly Another Day
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Quote:
Originally Posted by BOSSIER_ROB View Post
Indeed. Four point rolls are very helpful. Learning to do them in high alpha will teach you a ton. I tell everyone that asks, keeping that nose up way high will slow the roll to a crawl and allow you to fine tune those inputs when constantly rolling. Gives you more time to make those inputs transitioning from elevator to rudder to elevator ..... It takes more power and more stick input. It also makes it easy to bail since you're already pointing up and the engine is into the power so it'll spool up faster if you need it to for getting out.
Is there a certain timing, when to use the throttle application.
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Old 01-16-2012, 11:26 PM
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Riley O'Brien
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Quote:
Originally Posted by William Storzuk View Post
Is there a certain timing, when to use the throttle application.
I give some throttle with each rudder input.
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Old 01-16-2012, 11:38 PM
William Storzuk is offline
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Quote:
Originally Posted by husker View Post
I give some throttle with each rudder input.
Thanks! husker When you release rudder to neutral you will throttle back?
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Old 01-17-2012, 12:08 AM
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Throttle pulsing is an advanced maneuver designed to maintain precision in altitude when doing rollers down low. Don't worry about this until you're ready to bring it down low.
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Old 01-17-2012, 12:41 AM
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Quote:
Originally Posted by BoneDoc View Post
Throttle pulsing is an advanced maneuver designed to maintain precision in altitude when doing rollers down low. Don't worry about this until you're ready to bring it down low.
Exactly. When I first started RHs, I tried to keep a set throttle setting. That allowed me to focus on rudder/elevator inputs and timing. Once getting a good hang of it, I started adding/taking away throttle to control altitude better. After getting more improved, the throttle blipping was to keep the tail as close to the ground as possible without jumping a foot up or slamming the surfaces into the dirt hard. Don't focus on throttle. Give it what it needs to keep flying for now. Refine it for precise control later once you've got the hang of rolling harriers.
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Old 01-17-2012, 02:06 AM
Languid Virago is offline
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Chix fly too.
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I can nail a 4 and 8 point roll OK ish, ish because my 8 points tend to wander off course by 10 degrees or so. something that needs work.

I just a had a go on the Sim again, I am flying inches ( pixels even) from the ground so I can work on maintaining height better, trying to analyse where I am going wrong. If I use just rudder in the rolling harrier I can string a bunch together with no really problem with blipping the throttle, tatty looking, but its a start, but as son as I introduce elevator to smooth them out I seem to get the nose to drop too far or they skew 90 degrees sideways, when the rolling element seems to slow down massively at the 270° rotation mark despite still having full aileron on.

This isn't a problem on the first roll, I can nail those left or right 90% of the time and they look tolerable, it is the follow up rolls that go wrong. I am right hand dominant and adjusting roll rate while blipping the throttle comes easily, I am thinking my left hand has some quite serious learning difficulties.
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Old 01-21-2012, 01:58 AM
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Hi all, I am new around here. Was scratching my head for few weeks to figure out rolling harriers until I found Doc's clinics. Man, was I relieved!!! Thanks a lot Doc. Now, having the stir almost under control and occasionally going from left to right circles (unintentionally ), my biggest problem is that I unknowingly increase the throttle and end up rolling too fast and most of time too late to realize that I have the throttle real high. Am trying to nail that down, and from the the last 4 pages here, it seems like the solution is "practice, practice and practice" . Will do. But just in case if there is any tip to speed up the process... will help me save a lot of time as I am struggling to find stick time between work, some Job related training and family
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Old 01-21-2012, 07:26 AM
William Storzuk is offline
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Live to Fly Another Day
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Thanks! BoneDoc
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Old 01-27-2012, 10:06 AM
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How does one slow down the realflight 5.5 sim to practice these?
Do I have to edit the model ?
Thanks
Steve
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Old 01-27-2012, 10:40 AM
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Check it bleed,bro was on.
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United States, VA, Hampton
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Quote:
Originally Posted by steve400 View Post
How does one slow down the realflight 5.5 sim to practice these?
Do I have to edit the model ?
Thanks
Steve
go into the left hand side of the screen silmulation options & go to physics
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Old 01-27-2012, 10:55 AM
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Thanks Going to check it out!
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