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#16 | ||||||||||||||||||
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Scott Stoops
![]() Join Date: Feb 2006
Posts: 626
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Scott |
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#17 | ||||||||||||||||||
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Bad-ass Super Contributer!
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Location: High Desert California, USA
Age: 50
Posts: 5,691
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Often this can be observed in a spin... get a spin started, upright/positive and slowly transition to neutral and then to down elevator... the spin rate will increase... and yes it stays positive... (Unless you have 3D elevator deflections... then it may finally push over) |
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#18 |
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Bad-ass Super Contributer!
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Scott, Mith, John, Bruno and everyone else who is partaking in this thread.
I suppose my point is while full scales use aileron in a snap a technically perfect snap would be an elevator - rudder manoeuvre with aileron to slow or stop the rotation and obtain your exit to the position required by the end position of the move. If you watch some of the Patty Wagstaff videos you see she slams the stick into the corner depending on the type and direction she wants. Its very hard to see is she breaks before inducing the roll. However I find it darned hard to define some snaps in some IMAC events because they are blisteringly fast and if you blink you wont see the departure, plus the line often is not broken. By broken I mean the departure from normal flight to the exit all appear to be on the exact same line and for that to occur it is a wobbly roll to me and not a true snap. With a model I find it hard to actually do a decent sort of snap and retain the exact line you had on entry. Plus I beleive an offset from the entry line is not deductable if the line is maintained at say 45 degrees. So long as the 45 is maintained the offset does not impinge on the score. (Theoretically speaking anyway) Then to make it even harder take some of the biplanes flying these days. Its almost impossible to get the tail to break no matter how hard you jump on it and they roll on a string line. So if your judging a snap manouvre does the tail have to break first or can the departure from the line and the roll start simulteaneously. TAS was adamant the longitudinal line must be broken before the roll commenced. Is that the way it must be or is there another interpretation. |
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#19 |
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Bad-ass Super Contributer!
![]() Join Date: Jun 2006
Location: Louisville,KY
Age: 53
Posts: 3,049
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I really had no idea snaps were so complicated. If I competed I suppose I would. I'm interested because my Yak goes so deep it IS a barrel roll. Trying to find out how to make it snap. Every other plane I've had snaps quick and it is all about exit back to the original flight path.
I'm still trying to learn though. Going to the Sim for a while.
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A.M.A. #518216 |
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#20 |
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Bad-ass Super Contributer!
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Location: Tucson
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I think the "rule" that a pitch departure must be presented prior to rotation is a crutch for judges that can't see th plane very well or can't otherwise determine if the snap was positive, negative, or even a snap at all.
It seems simple to me - in a positive snap, the tail makes a circle where the rudder is on the inside of the circle and on a negative the rudder is on the outside of the circle. Then, to determine if it is even any kind of snap look at the axis of rotation - if it rotates about any point other than the aircraft's center of gravity then it is not a snap. It is either a barrel roll or the result of the wrong rudder input.
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Gmoney and Smarks are spooners |
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#21 |
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Mother Hucker +
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To me it is a relatively easy task to judge a snap. It is the pilots job to show the two elements as per the rules for the snap to be scored ie. Pitch departure in the correct direction and auto rotation. When I am judging if the very first thought in my mind is "that didnt break" or "that didnt autorotate" then it gets a zero. I find some judges overcomplicate it and start second guessing themselves. I have judged some pretty good pilots (Frazer Briggs, Chris Brislin Jason Shulman and others) and seen all types of snaps, even handed out zero's to them for the ones that just wernt there.
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(ASAA) www.scaleaeros.com.au DESERT AIRCRAFT AUSTRALIA: NUMBER 1 FOR PRODUCT AND CUSTOMER SERVICE. Last edited by excelpoint; 11-19-2008 at 01:59 AM. |
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#22 |
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Uber Contributer
![]() Join Date: Jan 2006
Location: Doylestown, Pa
Posts: 171
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Snaps have always been a great discussion. I've heard that the late great Leo Loudenslager once said, 'A perfect snap roll is either a 10 or a zero'. Pretty interesting statement and it applies to models too.
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#23 | ||||||||||||||||||
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Bad-ass Super Contributer!
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I have seen Pattern Planes do snaps that looked like wobbly rolls to me... but I think (but I ain't positive) that in F3A... departures from the initial path are downscored.... I know what "Looks Good To Me" in a snap... a big Pitch with a roll starting after the pitch but not necessarily before the full departure... and the roll axis looks like a line between the CG and the top of the rudder (positive). |
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#24 |
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Livin it up like a kid!
![]() Join Date: Aug 2007
Location: NY, but wishing i was still in FL
Age: 17
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All of you guys are talking balony! I swear take advantage of SNAP A SAURUS' advice. ITs real good. Thats why he is SNAP A SAURUS!
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#25 | ||||||||||||||||||
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Bow to the King!
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#26 | ||||||||||||||||||
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Bad-ass Super Contributer!
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#27 | ||||||||||||||||||
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Bow to the King!
Join Date: Feb 2006
Location: Amelia, Ohio
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![]() The snap as you describe was definitely a "10".
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#28 | ||||||||||||||||||
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Bad-ass Super Contributer!
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#29 |
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Bad-ass Super Contributer!
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Location: Australia
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Far too many flyers get hung up with full scale comparisons .
All requirements are laid out in the IMAC rules guide , and that also includes giving zeros for the prescribed manoeuvres . As said 1 Pitch departure and 2 autotation rotation are the basic requirements needed , after that its just how well it is done , i.e. start and stop position . Thats all IMAC but the perfect snap has to be a 1 1/2 negative from inverted to upright . It should be how you signal to the judges that you have finished your sequence , Better still it should also be how you signal the start as well . 1 1/2 pos snap is ok but its just not as cool . P.S. I am the state CD in my local area and dont try this at my comps . Stu_D
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