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#1 |
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Flyin' Around
![]() Join Date: May 2006
Location: New Florence, PA
Age: 51
Posts: 28
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I've been hammering away on the sim over the winter and have gotten rolling circles down pretty good , directing the plane around where I want . But cannot get the second half of a rolling loop, the down side of the loop is tough. Any tips that may get me past this point.
Thanks Al |
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#2 |
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Bad-ass Super Contributer!
![]() Join Date: Jan 2006
Location: Tucson
Age: 36
Posts: 5,229
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You're thinking too much. A rolling loop is just a rolling circle on its side. The only difference is is that gravity has a greater and changing effect on it.
A precision rolling loop is very hard ad that should not be your goal right now, but just getting the plane to do a circleish figure on the vertical plain is not. If the back half of the loop is hard for you then practice just rolling split "S"'s. The biggest thing is to stop letting your brain try to override your thumbs.
__________________
Gmoney and Smarks are spooners |
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#3 |
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Bad-ass Super Contributer!
![]() Join Date: Jan 2006
Location: High Desert California, USA
Age: 50
Posts: 5,690
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trust your rythm grasshopper
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#4 |
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Livin it up like a kid!
![]() Join Date: Aug 2007
Location: NY, but wishing i was still in FL
Age: 17
Posts: 1,421
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#5 |
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Team Flying Circus
![]() Join Date: Dec 2006
Location: Folsom, CA
Posts: 708
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aint got no rythm....
these are hard for me too, first 3/4 is no problem... last quater..... |
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#6 |
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Bad-ass Super Contributer!
![]() Join Date: Mar 2006
Location: stevens point wi
Posts: 218
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I think the guy is looking for a little more than that. I'll give you my opinion. Not sure If I'm doing them right or not. I don't agree that it is the same as a roling circle. I don't use the rudder on the up lines or down lines, only at the top and the bottom of the circle. Gravity is the obvious reason
John |
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#7 |
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Flyin' Around
![]() Join Date: May 2006
Location: New Florence, PA
Age: 51
Posts: 28
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Thanks for all of the replies. I can do an "S" pattern, I do the first half of the loop and sometimes end up going up and heading back the other way again. Maybe I am thinking too much, I have done some "accidently" it just sucks when you don't know what you did to do it.
Thanks, Al |
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#8 |
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ARF Biotch
![]() Join Date: Apr 2006
Location: TEXAS
Age: 41
Posts: 1,031
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Working on them myself at the moment, need to clean up and make them rounder. I have found that I was reducing throttle too much across the top, as I have started to leave the throttle a little higher, they're looking better. Also, as with most maneuvers, hundreds of repetitions on the sim didn't teach me how to fly the maneuver perfectly, but it did get the basic muscle memory down so that when I started working on it for real, I could immediately concentrate on how to make it better. Good luck, and just remember, even a ragged, ugly rolling loop (like mine) is a pretty rare thing at most fields....
__________________
![]() "Skill is, first of all, an attitude of the mind that you can do it." - Roger Schroeder whiskey, tango, foxtrot, oscar
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#9 |
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Bad-ass Super Contributer!
![]() Join Date: May 2006
Location: Monticello, IL USA
Posts: 756
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When talking a smaller 3D type rolling loop, a trick to the last quarter is using enough throttle. There is a lot of drag induced with the large control surface deflections so to overcome gravity, you need to get power in sooner than probably feels comfortable at first. It will pick the nose up and get you through the last quarter without buiulding up a lot of speed.
Of course, its always good to practice a mistake or two high till you master it. |
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#10 |
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Bad-ass Super Contributer!
![]() Join Date: May 2007
Location: 3 miles South of where Jamie McMurray cried like a Biotch.
Posts: 7,307
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After you crest the top of the loop get off the throttle while maintaining inputs,on the last quarter start getting on the throttle again and add more inputs then you needed the first 3/4,s.
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#11 |
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Closet Jesus Freak
![]() Join Date: Jan 2006
Location: San Antonio, TX
Posts: 3,209
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When you want to practice, just start with a downline, roll and the pull to an level. That's the last quarter of the loop. When you got that, then move to a negative half loop. Then put 2+2 together and you'll get a rolling loop.
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#12 |
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Super Contributer
![]() Join Date: Jan 2006
Location: US Air Force Academy, CO
Age: 22
Posts: 119
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Also, make sure you really lengthen out the first half so you dont have to put in a ton of input on the second half.
Chase |
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#13 |
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Flyin' Around
![]() Join Date: May 2006
Location: New Florence, PA
Age: 51
Posts: 28
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Thanks everyone. Mike, you were right on, more throttle and sooner than you think brings it on around. I'll keep at the sim til the nice weather comes.
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#14 |
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Team Aerotech R/C Models
![]() Join Date: Oct 2007
Location: clinton, ia. usa
Age: 37
Posts: 5,149
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this is all very good info! i am glad to have stumbled across this thread!
__________________
www.AEROTECHRCMODELS.com Nothing flies like a HyperLITE!!! ![]() Special thanks to: Team HITEC Cactus Aviation |
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#15 | ||||||||||||||||||
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Bad-ass Super Contributer!
![]() Join Date: Sep 2007
Location: Middletown, Delaware
Age: 34
Posts: 1,369
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All joking aside I think you will get it if you keep at it. I spent all last winter ( the one before this past one : ) on the sim and came out a whole different pilot. Rollers down on the deck, rolling loops, or whatever I figured out on my own. You can listen to everyone here as to how they do it but just burning fuel and figuring it out on your own and developing your own style is whats going to really help you. Good luck
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