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#76 |
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Flyin' Around
![]() Join Date: Jan 2012
Posts: 9
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KM, how did you ever come up with that cool diagram?
Last edited by plydrms; 01-31-2012 at 03:52 PM. |
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#77 |
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Flyin' Around
![]() Join Date: Jan 2012
Posts: 9
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KM, how did you ever come up with that cool diagram? It looks like an engineer drew it. I have been studying the inputs. It looks like every elevator/rudder deflection is helping to turn the plane. I guess the hits at the 45deg angles give a component of turn and help keep the nose up..??
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#78 |
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Poor Gimbals
![]() Join Date: Jan 2010
Age: 18
Posts: 3,602
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i cant think of it like that, my mind goes nuts... i think of it as a constant steady stick pattern. lets say im doing rolling harriers to the right. in order to turn right while rolling, i slow the speed of the pattern down and make the inputs larger. to turn left, i do the same, just speed up instead of slow down.
__________________
Tomas A. Simatovic Check out our list of TAS Foamies' talented team pilots here:
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#79 | ||||||||||||||||||
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a giant horse! open the gate!
![]() Join Date: Oct 2008
Location: Central PA
Posts: 1,364
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__________________
. sponsored by: 3D Hobby Shop , A Main Hobbies , Xtreme Power Systems , Nachos Cheese |
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#80 | ||||||||||||||||||
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a giant horse! open the gate!
![]() Join Date: Oct 2008
Location: Central PA
Posts: 1,364
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__________________
. sponsored by: 3D Hobby Shop , A Main Hobbies , Xtreme Power Systems , Nachos Cheese |
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#81 | ||||||||||||||||||
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Poor Gimbals
![]() Join Date: Jan 2010
Age: 18
Posts: 3,602
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oh believe me, it makes so much sense its incredible... hats off to you, it was very well done!
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Tomas A. Simatovic Check out our list of TAS Foamies' talented team pilots here:
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#82 |
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Bad-ass Super Contributer!
![]() Join Date: Dec 2011
Location: United States, SC, Charleston
Age: 17
Posts: 2,567
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Ill try to make a sim vid tonight for ya. In slo-mo i can control my inputs for rolling rright turning right, and i dont have to reverse rudder or anything. But as soon as i go "full-mo" i get all mixed up. Ill try it some more tonight.
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#83 |
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Flyin' Around
![]() Join Date: Jan 2012
Posts: 9
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KM, thanks a lot. You're diagram is such a good reference tool. I start out a session on 50% rate to check my inputs. Then I try 100% for awhile to check the progress. I usually have to go back to 50% after that for more refinement. Then I start to over-think instead of just letting her flow. Now, everybody always says the inputs are the same as the slow roll. That's only for a non-turning slow roll, right? Technically speaking, are the inputs for a rolling circle the same as your photoshop diagram?
-Rob |
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#84 | ||||||||||||||||||
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TEAM 3DHS
![]() Join Date: Mar 2007
Location: Bossier City, LA
Age: 37
Posts: 6,012
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#85 |
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Live to Fly Another Day
![]() Join Date: Apr 2006
Posts: 257
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The movement on the sticks is all about timing. It's like tapping your head and rolling your stomach at the same time. You are asking your brain to do, two complete opposite movements
It's all about PRACTICE AND TIMING and for me 2 yrs
Last edited by William Storzuk; 02-01-2012 at 10:57 AM. |
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#86 |
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Flyin' Around
![]() Join Date: Jan 2012
Posts: 9
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Thanks, Rob. I guess that you just have to keep grinding it out. It seems like the answer is stick time!
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#87 | ||||||||||||||||||
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TEAM 3DHS
![]() Join Date: Mar 2007
Location: Bossier City, LA
Age: 37
Posts: 6,012
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#88 |
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Sponsored by my wife & girls
![]() Join Date: Jun 2008
Location: Mountain Brook, Alabama
Age: 54
Posts: 4,236
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I'm enjoying following along with this thread. I've finally come to my senses and started doing most of my roller practice with decent foamies instead of multi-thousand dollar planes. On rare occasions I can get a decent roll going, but haven't come near to figuring out how to make it go where I want it to go. It'll come with time though I'm sure. When I first started flying, the same thing happened. I just concentrated on keeping the darn thing in the air, and it mostly went where it wanted to. Now of course, steering comes easily. I'm just having fun with the learning process, and when I'm able to get a nice roll going, I just let it go and try to keep it going. I know that the finer control will come with time.
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#89 | ||||||||||||||||||
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Live to Fly Another Day
![]() Join Date: Apr 2006
Posts: 257
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#90 |
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Flyin' Around
![]() Join Date: Jan 2012
Posts: 9
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Me too. I just joined the forum and all this experience out here has really inspired me to practice. I feel like there is an instructor pilot in my living room..ha. Understanding the aerodynamics is good. I really have to break stuff down before I can apply it. But like Rob said, it all comes down to coordinating that stick timing. It's happening too fast to think about it. It's like ground hog day with every sim session. I have to review the inputs again. I'm trying not to think of the tail surfaces being used to hold up the nose. Somebody else described it as "steering" the nose around. This seems to be a better way to visualize the turning. It's more of a struggle to just focus on keeping the nose from falling. It's like your whole mission is to just limp it around 1 time without stuffing it!
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